Baby Faced XT-002 Deconstructor
So, some tips for getting the kid down.
Shopping List:
1 MT + 2ish MT healers
2 OTs + 1 OT healer
Melee
Ranged
4 Ranged healers (you will need it)
First up is raid distribution.
Deadly boss mods has a thing that you can use which is a range finder. Type /range then drag it where you like it. Right click on it and set the range to 15(ish) yards. This is really important for later.
Tanks and melee
There is no reason why you cant practise hard mode positioning in normal mode XT. Your MT tanks XT in the middle where he paces to, turn XT to face the stairs (ie away from the raid). Melee stacks in one group, on XT’s left arse cheek. Melee need to make sure their range checker does NOT have the MT on it. Now the mantra to remember is “Light Is Right” so, when melee get searing light, they run off to the right and stand on XT’s right leg, out of range of the MT and other melee. Keep DPSing, and when searing light finishes, head back to the left leg. If melee get Gravity Bomb, they charge off to the left and out of range so people don’t get sucked to them. When it is over, they move back to the left leg. If the MT gets moved everyone repositions, don’t just mill around like an idiot and wonder why you cant reach the melee anymore or why you are not getting heals.
XT has a massive hit box, take advantage of that.
The melee stay on the boss, then move to the heart, then back on the boss. Rinse repeat. They assist on adds as required.
Ranged and healers stack on a point about 25 yards behind the tank. Everyone should be in range for the healers, if not then shout out and reposition. Ranged should be allocated to add spawn points as necessary; do your thing when the adds are out and smash the boss/heart when not. Never under any circumstances, let the little crappy bots get to XT. Get melee on it if you have to, but XT must never heal.
Healers
Healers should be allocated to the MT and OT and the raid. Tympanic Tantrum throws out a lot of damage, and everyone should be on the ball helping out topping up anyone who gets dangerously low. Apart from that, heal like crazy and move the same way as the ranged when you cop a debuff.
The Heart
That’s it. Not hard really, just a bit punishing on the healers and keeping the adds under control (as usual) is key. Good Luck!
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